listed cardnumber of times Doom and Gloom+1 offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Doom and Gloom+1# times removing listed card causes model to take Doom and Gloom+1
Compile Driver 95 7.9 ± 0.9100
Ball Lightning+1 105 6.7 ± 0.9150
Sweeping Beam+1 65 5.8 ± 0.900
Static Discharge 56 4.7 ± 0.950
Melter 59 3.9 ± 0.830
Sweeping Beam 82 3.8 ± 0.620
Ball Lightning 246 3.6 ± 0.3110
Capacitor 83 3.6 ± 0.831
Cold Snap+1 83 3.3 ± 0.730
Capacitor+1 55 3.2 ± 1.143
Loop+1 73 3.0 ± 0.620
Dualcast 516 2.7 ± 0.2192
Charge Battery 173 2.5 ± 0.351
Zap 372 2.4 ± 0.2120
Cold Snap 210 2.3 ± 0.373
Defend 651 2.1 ± 0.1221
Sunder+1 76 2.1 ± 0.610
Dualcast+1 170 2.0 ± 0.551
Go for the Eyes+1 90 2.0 ± 0.830
Self Repair 120 2.0 ± 0.460
Defragment 94 1.9 ± 0.540
Coolheaded 183 1.9 ± 0.362
Strike 610 1.8 ± 0.1162
Leap 84 1.6 ± 0.440
Barrage+1 63 1.6 ± 0.630
Hologram 77 1.4 ± 0.620
Genetic Algorithm 62 1.3 ± 0.620
Streamline 57 1.1 ± 0.501
Loop 59 1.1 ± 0.820
Biased Cognition 77 1.0 ± 0.630
Defend+1 108 0.7 ± 0.320
Go for the Eyes 90 0.7 ± 0.521
Equilibrium 65 0.7 ± 0.500
Creative AI 52 0.6 ± 0.910
Seek 57 0.6 ± 0.712
Self Repair+1 50 0.4 ± 0.600
Strike+1 92 0.4 ± 0.412
White Noise 71 0.3 ± 0.501
Zap+1 316 0.3 ± 0.378
Chill 81 0.3 ± 0.610
Core Surge 82 0.2 ± 0.302
FTL 80 -0.2 ± 0.611
Streamline+1 89 -0.5 ± 0.503
Doom and Gloom 57 -0.5 ± 0.513
Coolheaded+1 84 -0.6 ± 0.502
Boot Sequence 63 -0.6 ± 0.513
Reinforced Body 51 -0.7 ± 0.713
TURBO 50 -1.1 ± 0.801
Echo Form 91 -1.1 ± 0.511
Electrodynamics 111 -1.5 ± 0.504
Hologram+1 52 -1.7 ± 0.801
Doom and Gloom+1 55 -2.1 ± 0.903
Defragment+1 162 -2.4 ± 0.404
Claw 84 -2.5 ± 0.804
Glacier 151 -2.8 ± 0.619
Claw+1 51 -4.8 ± 1.204
Beam Cell+1 74 -5.3 ± 0.909