| listed card | number of times Doom and Gloom+1 offered in card rewards while listed card in deck | mean model score change when listed card is removed | # times removing listed card causes model to skip Doom and Gloom+1 | # times removing listed card causes model to take Doom and Gloom+1 | |
|---|---|---|---|---|---|
| Compile Driver | 95 | 7.9 ± 0.9 | 10 | 0 | |
| Ball Lightning+1 | 105 | 6.7 ± 0.9 | 15 | 0 | |
| Sweeping Beam+1 | 65 | 5.8 ± 0.9 | 0 | 0 | |
| Static Discharge | 56 | 4.7 ± 0.9 | 5 | 0 | |
| Melter | 59 | 3.9 ± 0.8 | 3 | 0 | |
| Sweeping Beam | 82 | 3.8 ± 0.6 | 2 | 0 | |
| Ball Lightning | 246 | 3.6 ± 0.3 | 11 | 0 | |
| Capacitor | 83 | 3.6 ± 0.8 | 3 | 1 | |
| Cold Snap+1 | 83 | 3.3 ± 0.7 | 3 | 0 | |
| Capacitor+1 | 55 | 3.2 ± 1.1 | 4 | 3 | |
| Loop+1 | 73 | 3.0 ± 0.6 | 2 | 0 | |
| Dualcast | 516 | 2.7 ± 0.2 | 19 | 2 | |
| Charge Battery | 173 | 2.5 ± 0.3 | 5 | 1 | |
| Zap | 372 | 2.4 ± 0.2 | 12 | 0 | |
| Cold Snap | 210 | 2.3 ± 0.3 | 7 | 3 | |
| Defend | 651 | 2.1 ± 0.1 | 22 | 1 | |
| Sunder+1 | 76 | 2.1 ± 0.6 | 1 | 0 | |
| Dualcast+1 | 170 | 2.0 ± 0.5 | 5 | 1 | |
| Go for the Eyes+1 | 90 | 2.0 ± 0.8 | 3 | 0 | |
| Self Repair | 120 | 2.0 ± 0.4 | 6 | 0 | |
| Defragment | 94 | 1.9 ± 0.5 | 4 | 0 | |
| Coolheaded | 183 | 1.9 ± 0.3 | 6 | 2 | |
| Strike | 610 | 1.8 ± 0.1 | 16 | 2 | |
| Leap | 84 | 1.6 ± 0.4 | 4 | 0 | |
| Barrage+1 | 63 | 1.6 ± 0.6 | 3 | 0 | |
| Hologram | 77 | 1.4 ± 0.6 | 2 | 0 | |
| Genetic Algorithm | 62 | 1.3 ± 0.6 | 2 | 0 | |
| Streamline | 57 | 1.1 ± 0.5 | 0 | 1 | |
| Loop | 59 | 1.1 ± 0.8 | 2 | 0 | |
| Biased Cognition | 77 | 1.0 ± 0.6 | 3 | 0 | |
| Defend+1 | 108 | 0.7 ± 0.3 | 2 | 0 | |
| Go for the Eyes | 90 | 0.7 ± 0.5 | 2 | 1 | |
| Equilibrium | 65 | 0.7 ± 0.5 | 0 | 0 | |
| Creative AI | 52 | 0.6 ± 0.9 | 1 | 0 | |
| Seek | 57 | 0.6 ± 0.7 | 1 | 2 | |
| Self Repair+1 | 50 | 0.4 ± 0.6 | 0 | 0 | |
| Strike+1 | 92 | 0.4 ± 0.4 | 1 | 2 | |
| White Noise | 71 | 0.3 ± 0.5 | 0 | 1 | |
| Zap+1 | 316 | 0.3 ± 0.3 | 7 | 8 | |
| Chill | 81 | 0.3 ± 0.6 | 1 | 0 | |
| Core Surge | 82 | 0.2 ± 0.3 | 0 | 2 | |
| FTL | 80 | -0.2 ± 0.6 | 1 | 1 | |
| Streamline+1 | 89 | -0.5 ± 0.5 | 0 | 3 | |
| Doom and Gloom | 57 | -0.5 ± 0.5 | 1 | 3 | |
| Coolheaded+1 | 84 | -0.6 ± 0.5 | 0 | 2 | |
| Boot Sequence | 63 | -0.6 ± 0.5 | 1 | 3 | |
| Reinforced Body | 51 | -0.7 ± 0.7 | 1 | 3 | |
| TURBO | 50 | -1.1 ± 0.8 | 0 | 1 | |
| Echo Form | 91 | -1.1 ± 0.5 | 1 | 1 | |
| Electrodynamics | 111 | -1.5 ± 0.5 | 0 | 4 | |
| Hologram+1 | 52 | -1.7 ± 0.8 | 0 | 1 | |
| Doom and Gloom+1 | 55 | -2.1 ± 0.9 | 0 | 3 | |
| Defragment+1 | 162 | -2.4 ± 0.4 | 0 | 4 | |
| Claw | 84 | -2.5 ± 0.8 | 0 | 4 | |
| Glacier | 151 | -2.8 ± 0.6 | 1 | 9 | |
| Claw+1 | 51 | -4.8 ± 1.2 | 0 | 4 | |
| Beam Cell+1 | 74 | -5.3 ± 0.9 | 0 | 9 |